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2013-11-30

FNM @ Majestix

Black Friday saw Jack

Andrew


Kate



and I at Majestix for Friday Night Magic.

I went 1-2 playing BU, I could not keep up with RW or GW Agro deck:


Andrew went 1-2 with a third round draw. He was playing Mono Red.


Kate had a three color deck and went 1-2 as well.


Suprisingly, Jack, how has been doing great this year, went 0-3 playing BG, I think.

We did get some OK cards & everyone went home with a promo card. It was a fun Friday night.

2013-11-29

Death Saves

So this week in D&D Encounters we had a player drop to negative 10 Hit Points--yes, I am that much of a Bad Ass DM!

I am not sure exactly what the death & dying rules are for D&D Next? In 4E, Negative bloodied was dead dead--is that true in D&D Next? 

If a player is negative hit points do they still make death saves during their turn in Next?

Any tips on how this works would be helpful.

2013-11-28

Actual Play Legacy of the Crystal Shard--D&D Encounters S16 S2





A Drow, Frog, and Gnome walk across a rooftop....Legacy of the Crystal Shard--D&D Encounters S16 S2



My second week DM'ing went a lot more smoothly--there were only 5 players on the night before Thanksgiving, which made it a lot easier. 

I had prepared for 12 at the table again, so I did not necessarily have the minute roll play details that I may have wanted, but I did have the cinimatic battle scenes set up--bar fight, street fight, etc.--and they went fairly smoothly.


Thor was playing his Death Cleric.



Brandon is still playing his dwarf but will likely be changing to a mage for net session.



Jack was there playing a Gnome Rogue named Ratatouille--some of his best RP ever happened this week when he released the barbarian prisoner. Jeff was new & played the NPC.



Eric was there sans Sarah, who was at her moms birthday--Eric's Druid the Druid is fantastic.



Scott is playing Scar who is basically Drizzt.



The module has a ton of background stuff, which I will likely never use--I plan to develop my own themes for this season, but likely not formalize them until week three.



 The Pathfinder Crit & Fumble decks are bringing a lot of joy to the table.


I used a mix match of custom drawn map & WotC Maps for the various encounters tonight.


Jack was on fire with Three Crits--likely an all time session high for him!





2013-11-26

Minmaxing in D&D Next



I have a player at my table who is playing a death cleric. He is using a scythe as a polearm which we have agreed is doing a d10. He has some class feature that allows him to do an extra d8 three times a day for the entire combat. When he hits a target he is able to make a second swift attack. Finally, he has some kind of polearm feat that gives him threatening reach.

So while my other players are doing like a d6 per round this guy is often doing 2d10+2d8+2 which just seems completely broken.

My first question is am I missing something--I am fairly new to D&D Next and some of this character optimization may not be legal--can anyone validate that what this player is doing is actually possible RAW?

My second question is, does D&D Next support 'system mastery' in the same was a 3.0? Do 'advanced' players have significantly more powerful PC's simply because of rule mastery? 

I remember in 3.0 building encounters to just shut down certain PC's & prevent them from doing their 'tricks', I did not find I had to do that as much in 4.0 and I am curious if we are returning to those types of encounters?

Here is video of Thor's PC in action