Dragonlord Ojutai is known as the Great Teacher to his clan of martial artists, mystics, and wandering warriors. The clan believes that Ojutai and his brood are the wisest living sages, and that the ultimate honor is to "ascend" on death and be reincarnated as one of these skywise. The clan values cunning, and is represented by the dragon's eye, which signifies awareness and the pursuit of wisdom.
Those who follow Ojutai pride themselves on their cunning. Use the rebound mechanic to cast instants and sorceries twice, making them doubly dangerous. And couple rebound spells with creatures from the Fate Reforged set that have the prowess ability to get twice and added benefit during combat.
When building an Ojutai deck, aim for a balance of creatures, instants, and sorceries to outmaneuver your opponents on all fronts. The path to victory is paved with crafty combat tricks, especially those that can disrupt your opponents' plans and open up room for deadly attacks.
Your deck must have at least 40 cards, and it's advisable to stay as close to that minimum as possible. You'll want about 17 lands and 23 other cards, including 14-20 creatures. You'll generally want to choose your clan's two colors to be your focus, perhaps "splashing" a few cards of a third color if they're particularly powerful.
Dragonlord Dromoka leads a clan of honorable desert warriors who proudly don armor made of scales shed by the dragons they revere. Dromoka encourages her followers to trust in each other as well as in the dragon scalelords who fight alongside them in battle. The Dromoka's symbol is the scale of the dragon, representing the clan's ability to endure anything.
Those in the Dromoka clan work together to endure and conquer. Use the bolster mechanic to put +1/+1 counters on your creatures with the least toughness, thus ensuring your army will never have a week link. Look for cards with this ability in both the Dragons of Tarkir set and the Fate Reforged set.
A Dromoka deck's success depends on having a strong board presence with lots of big creatures in the late game; thus it's important to include some defensive cards to help you through the early turns. When you've attained a critical mass of large creatures, you'll be able to overwhelm your opponent with devastating attacks.
Your deck must have at least 40 cards, and it's advisable to stay as close to that minimum as possible. You'll want about 17 lands and 23 other cards, including 14-20 creatures. You'll generally want to choose your clan's two colors to be your focus, perhaps "splashing" a few cards of a third color if they're particularly powerful.
Dragonlord Kolaghan commands a clan of reckless and brutal warriors. Her followers hurl themselves into combat regardless of the odds. Many clan warriors wear special harnesses that redirect the dragon' lightning breath into a fearsome attack. The Kolaghan's symbol is the dragon's wing, as the clan values speed above all else.
Kolaghan and her clan are swift and unpredictable. Use the dash mechanic to ambush your opponents and then return your creatures to your hand to protect them. You'll find the dash ability on creatures in both the Dragons of Tarkir set and the Fate Reforged set, so you'll have plenty of creatures to send charging into battle.
Most Kolaghan decks are quick on the attack but have few defenses, so try to achieve victory before your opponents have a chance to get their footing. Look for low-cost removal spells to clear the way for your aggressive and persistent attackers.
Your deck must have at least 40 cards, and it is advisable to stay as close to that minimum as possible. You'll want about 17 lands, and 23 other cards, including 14-20 creatures. You'll generally want to choose your clan's two colors to be your focus, perhaps splashing a few cards of a third color if they're particularly powerful.
Dragonlord Atarka has an insatiable appetite. Her clan's skilled hunters provided her with food, thus preventing the dragonlord from feeding on her servants. The Atarka's symbol is the claw of the dragon, representing the clan's savagery.
Above all, the savage Atarka clan values pure, unadulterated strength. Make use of the formidable mechanic to get bonuses when the combined power of your creatures is 8 or greater. This mechanic works in tandem with spells from the Fate Reforged set that have the ferocious ability, which rewards you for controlling at least one creature with power 4 or greater. Bottom line? Bigger is better!
An Atarka deck's creature are the strongest of all the clans', so put them to good use in your deck. Look for heavy-hitting creatures at every mana cost so you can dominate in combat in all stages of the game.
Your desk must have at least 40 cards, and it's advisable to stay as close to that minimum as possible. You'll want about 17 lands and 23 other cards, including 14-20 creatures. You'll generally want to choose your clan's two colors to be your focus, perhaps "splashing" a few cards of a third color if they're particularly powerful.