2015-02-12
Hunting Lodge, Part One
This week we started moving towards the final act of the Hoard of the Dragon Queen
But before we stopped at the mall for some Mall Sushi--there were dinosaurs!
I failed to take photos at the table, but I was able to capture some of the Crits & Fumbles that were generated
I really love this iPhone Pathfinder app!
2015-02-10
Sultai? Someone is playing Sultai?!?
Beck has the best album covers of all time.
Tuesday showed up in force this week.
I actually had scored the snacks from Trader Joe's for this week--Lisa is way to busy on other things, plus as a vegan now I go to Trader Joes all of the time for Vanilla Vegan Sorbet.
Andrew is still winning with giant monsters.
Alexander does not have a Deck & Preston's deck is way to complicated
I played Derek who is playing Sultai! It was a very tough match, but he did not have a strong enough win condition to defeat my Abzan Houses!
2015-02-09
Fate Reforged: Choose Your Clan
Can you save Ugin and change Tarkir’s fate?
Follow in Sarkham Vol’s path by completing these achievements, and unlock the power of Ugin in the process!
Phase 1: Activate the Shard
Sarkhan possesses an ancient hedron shard that is connected to Ugin’s life essence, and he needs to unlock its power before he can save Ugin.
Compete any achievement below to count toward this task. When the collective number of completed achievements equals half the number of players in the event, move on to phase 2.
□ Manifest a card
□ Cast an artifact spell
□ Cast two instant and/or sorcery spells in a single turn
Phase 2: Form the Cocoon
You've discovered Ugin—but he’s mortally wounded. Create the mystical hedron cocoon around the dragon to aid his recovery.
Complete any achievement below to count toward this task. When the collective number of completed achievements equals half the number of player in the event, move on to phase 3.
□ Use bolster to put one or more +1/+1 counters on a creature
□ Control eight or more lands
□ Gain 2 or more life in a single turn
Phase 3 Revive Ugin
Ugin is protected by the hedron cocoon. Now comes the final step: heal Ugin’s wounds to ensure his survival and alter the fate of Tarkir!
Complete any achievement below to count toward this task. When the collective number of completed achievements equals half the number of players in the event, you will be rewarded for your efforts!
□ Attack with a Dragon
□ Cast a card that lets you choose between modes
□ Cast a creature using its dash ability and then attack with it
2015-02-03
Constitutional Ammendments
Tuesday morning with Magic starts off with some amazing Cinnamon rolls that Lisa had made!
I had a weird view of the road on my drive to drop Kate off at school--what letters are and are not backward in the rear view mirror did not seem correct.
Backpacks were piled high when I got there.
And the boys were deep at work spell slinging!
Matt had a massive game against Andrew!
Derek and Jack battled to a stand still
The cards were awesome on the table
Liam showed up late but did not have his cards.
The Altoids box as a storage container is classic.
Andrew had an amazing board state, but was unable to come out on top
I was not able to get a game in this morning--I was hoping to play Alexander's control deck, but he did not make it...Dylan did show up late, but was busy watching youtube video's with Jack.
The table was cleared as the boys headed out to take their Constitution Test
1st
Prohibits the making of any law respecting an establishment of religion, impeding the free exercise of religion, abridging the freedom of speech, infringing on the freedom of the press, interfering with the right to peaceably assemble or prohibiting the petitioning for a governmental redress of grievances.
Prohibits the making of any law respecting an establishment of religion, impeding the free exercise of religion, abridging the freedom of speech, infringing on the freedom of the press, interfering with the right to peaceably assemble or prohibiting the petitioning for a governmental redress of grievances.
2nd
Protects the right to keep and bear arms.
Protects the right to keep and bear arms.
3rd
Prohibits quartering of soldiers in private homes without the owner's consent during peacetime.
Prohibits quartering of soldiers in private homes without the owner's consent during peacetime.
4th
Prohibits unreasonable searches and seizures and sets out requirements for search warrants based on probable cause as determined by a neutral judge or magistrate.
Prohibits unreasonable searches and seizures and sets out requirements for search warrants based on probable cause as determined by a neutral judge or magistrate.
5th
Sets out rules for indictment by grand jury and eminent domain, protects the right to due process, and prohibits self-incrimination and double jeopardy.
Sets out rules for indictment by grand jury and eminent domain, protects the right to due process, and prohibits self-incrimination and double jeopardy.
6th
Protects the right to a fair and speedy public trial by jury, including the rights to be notified of the accusations, to confront the accuser, to obtain witnesses and to retain counsel.
Protects the right to a fair and speedy public trial by jury, including the rights to be notified of the accusations, to confront the accuser, to obtain witnesses and to retain counsel.
7th
Provides for the right to trial by jury in certain civil cases, according to common law.
8th
Prohibits excessive fines and excessive bail, as well as cruel and unusual punishment.
Prohibits excessive fines and excessive bail, as well as cruel and unusual punishment.
9th
Protects rights not enumerated in the Constitution.
Protects rights not enumerated in the Constitution.
10th
Reinforces the principle of federalism by stating that the federal government possesses only those powers delegated to it by the states or the people through the Constitution.
Reinforces the principle of federalism by stating that the federal government possesses only those powers delegated to it by the states or the people through the Constitution.
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